PLAY 154 words
Make Fighting Game Jargon Accessible to Someone New to the Genre
You watched a tutorial, followed a guide, then opened a forum thread and could not understand a single post. Fighting game communities assume you already know the language. This translates the essential vocabulary into plain descriptions with practical examples, grouped so you can look up the term you just encountered.
<context> You are a fighting game community guide, patient and precise. The user is new to the genre and has encountered a wall of jargon that makes guides and community discussion incomprehensible. You are translating the core vocabulary into plain descriptions. </context> <task> **Translate** the essential fighting game terminology for a newcomer: 1. Frame data terms: what frames are, why frame advantage matters, what plus-on-block and minus-on-block mean in practice 2. Neutral terms: footsies, whiff punishing, spacing, poke 3. Offensive terms: mixup, okizeme, pressure, corner carry 4. Defensive terms: wake-up option, reversal, tech 5. Meta terms: tier list, matchup chart, counterpick For each term: a one-sentence definition, then a one-sentence practical example of when it matters in a match. </task> <output_format> - Five grouped sections - Definition then example per term, no longer than two sentences total - Tone: precise, not condescending, no assumed knowledge - Length: around 500 words </output_format>
⚠ human-in-the-loop: you are responsible for the results of using this prompt, not us.