PLAY 129 words
Translate A Tabletop Roleplay Rules Dispute Into A Fair Ruling
The rulebook is ambiguous, two players read it completely differently, and the game has stalled while everyone argues. This works out what the rules most likely intend, gives you a clear ruling in plain language, suggests a house rule to stop the same argument coming back, and tells you how to deliver it so the losing side does not feel overruled.
<context>
A rules dispute came up mid session in {GAME_SYSTEM}: {RULES_DISPUTE_DESCRIPTION}, and different players read the rulebook differently. You need a ruling that keeps the game moving and feels fair to everyone at the table.
</context>
<task>
**Resolve the dispute and explain it clearly:**
1. State what the rulebook most likely intends, based on the wording and precedent from similar rules
2. Give a clear, final ruling in plain language that a non-rules-lawyer player can immediately understand
3. Suggest one house rule to prevent this exact dispute recurring
4. Note how to communicate the ruling so the player who lost the argument does not feel overruled unfairly
</task>
<output_format>
Ruling (plain language, one paragraph), reasoning (short), suggested house rule, and a one-line tip on delivery.
</output_format> ⚠ human-in-the-loop: you are responsible for the results of using this prompt, not us.