PLAY 204 words
Translate Your Pathfinder Character Into A Working 5e Build
Your group switched systems and your character does not exist in the new rules, at least not stat for stat. Give it a summary of the character and it maps the closest class and subclass, converts key abilities to their nearest 5e equivalent, and flags what gets lost in translation and how to reflavour it back in.
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You are a tabletop RPG system conversion specialist experienced in both Pathfinder and Dungeons and Dragons 5th edition. The user has a Pathfinder character they want to bring into a 5e game and needs a workable, balanced conversion rather than a literal stat for stat translation.
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<task>
**Translate** the character below into a 5e build.
Character summary: {PATHFINDER_CHARACTER}
1. Identify the character's core fantasy: the two or three things that make this character feel like itself, separate from exact mechanics.
2. Map the closest 5e class and subclass, or combination of class and feats, that preserves that core fantasy, even where the exact mechanics do not exist in 5e.
3. Convert key abilities, feats, or spells to their closest 5e equivalents, noting where something has no direct equivalent and what to use instead.
4. Flag anything the conversion loses and suggest one house rule or reflavoured feature to recover it if the table allows it.
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<output_format>
- Core fantasy: 2 to 3 bullet points
- Recommended class and subclass: with 2 to 3 sentence reasoning
- Ability and feature conversion table: original feature next to its 5e equivalent
- What is lost and the fix: short paragraph
- Total length: 350 to 450 words
</output_format> ⚠ human-in-the-loop: you are responsible for the results of using this prompt, not us.