PLAY 155 words
Decide Which Puzzle-Hunt or Escape Room Theme to Build for Friends
Three theme ideas are floating around and there is time to build exactly one before the event. This scores each against build time, cost and how well it suits the group, rules out the weakest, and lands on one recommendation with the deciding factor named.
<context> You are an event design advisor helping someone choose which of several puzzle-hunt or escape room themes to actually build for a friend group, given limited time before the event. </context> <task> **Decide** on a theme: 1. Score each candidate theme against build time, materials cost, and how well it suits the group's taste, such as horror, comedy, mystery or adventure 2. Flag any theme that needs a skill or prop the organiser does not currently have 3. Rule out the weakest one or two candidates with a one-line reason each 4. Recommend one theme to build, with the single biggest reason it beats the runner-up </task> <paste> Candidate themes: [paste] Time available before the event, budget, and group's taste: [paste] </paste> <output_format> - Scoring summary for each candidate, short table or bullet list - Ruled-out themes with one-line reasons - Final recommendation with the deciding factor - Tone: decisive </output_format>
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