PLAY BETWEEN SESSIONS 83 words
Wrong Identity, Right Presence
Your players will eventually start poking, so the disguise needs to hold up. This builds an NPC living a false identity, with the truth of who they are and why they ran from it, one inconsistency a sharp player might catch, one thing they sincerely believe about themselves that complicates the lie, and the one question they dread. Set the role and genre.
I need an NPC whose presented identity is a fabrication. The secret is who they actually are. Give me: the false identity they present, the true identity and why they abandoned it, one inconsistency a perceptive player might catch, one thing they genuinely believe about themselves that makes the deception complicated, and the one question they dread being asked. NPC's current role in the campaign: {NPC_ROLE}. Genre and tone of the campaign: {CAMPAIGN_TONE}. How much player scrutiny this NPC will face: {SCRUTINY_LEVEL}. ⚠ human-in-the-loop: you are responsible for the results of using this prompt, not us.