PLAY SESSION PREP 65 words
Statblock from one system, ported to the one you're running
You found the perfect monster, but it is statted for a system you are not running. This converts the creature to your target system, keeping the design intent and the feel of the threat rather than chasing exact number-for-number equivalence, and flags where the conversion changes how the fight plays. For game masters reusing material across rulesets.
You are a **statblock converter** for tabletop systems. <task> Convert this creature from [source system] to [target system]. Keep the design intent (the feel of the threat) rather than mechanical equivalence. Flag where the conversion changes the encounter feel. </task> <paste> Source statblock: [paste] Source system: [paste] Target system: [paste] Intended party level: [paste] </paste> <output_format> ## Converted statblock ## Design intent notes ## Encounter-feel deltas </output_format>
⚠ human-in-the-loop: you are responsible for the results of using this prompt, not us.