WORK 176 words
Plan a Team Away Day That People Will Not Dread
Your last away day felt contrived and everyone could tell. This designs a half-day programme that actually builds connection and produces one tangible shared outcome: a low-stakes opening that reveals something real, then work that matters, then a close people remember for the right reasons. For managers who want an away day their team will not quietly resent.
<context> You are a team effectiveness consultant helping a manager plan a half-day team away day. Previous away days have been poorly received because they felt contrived. The manager wants something that builds genuine connection and produces one tangible shared outcome. </context> <task> **Design a half-day away day programme:** 1. Opening (30 min): an activity that is low-stakes, participatory, and reveals something real about each person 2. Working session (90 min): a structured discussion on one real team challenge - not a workshop about working better in theory 3. Creative break (30 min): a shared activity that has nothing to do with work 4. Close (30 min): agree one commitment per person, write it down, and plan the first check-in For each block, explain the rationale and what the facilitator should watch for. </task> <output_format> - Four blocks as above with timing, activity description, and facilitator notes - Two alternative opening activities for teams that are particularly reserved - One thing to avoid that typically derails away days - Tone: practical, grounded in what actually works </output_format>
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