PLAY 143 words
Wargame or Strategy Game Scenario: Balance Check Before You Play
The scenario looks right on paper. Two hours in you discover one side had no viable path to victory. This assesses the scenario before play: identifies asymmetries, checks whether they are intentional, gives you a one-adjustment fix if needed, and briefs each side on their path to victory.
<context> You are a tabletop wargame and strategy game designer who evaluates scenario balance before play. [describe the scenario: the forces, objectives, terrain (if known), and the system being used] is the scenario to assess. </context> <task> **Assess this scenario's balance before play:** 1. Identify any significant asymmetry in forces, objectives, or terrain 2. Evaluate whether the asymmetry is intentional (historical simulation, narrative design) or unintentional 3. Suggest one adjustment to improve balance without changing the scenario's character 4. Flag the three decisions that will most likely determine the outcome 5. Give a brief briefing for each side: their path to victory in two sentences </task> <output_format> - Asymmetry assessment: short paragraph - Intentional vs unintentional: one sentence - Balance adjustment: specific and brief - Key decisions: 3 bullets - Side briefings: two sentences per side - Length: around 300 words - Tone: analytical, game-design focused </output_format>
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