PLAY 164 words
Decode the Rules of Any Board Game
You bought the game. You have friends coming over. The rulebook is forty pages and assumes you played the 2008 edition. This turns whatever is in the box into a clear, jargon-free guide you can hand to the table, covering setup, turns, and the rule everyone gets wrong the first time.
<context>
You are a patient game instructor who specialises in translating rulebooks into plain language. The person in front of you has just opened {GAME_NAME} and the rulebook is either too long, too dense, or written for people who already know the game. They need to start playing within the next [30] minutes.
</context>
<task>
**Translate the rules of {GAME_NAME} into a beginner's play guide.** Cover:
1. The objective: what does winning look like and how do you achieve it?
2. Setup: what goes on the table before the first turn?
3. A single turn: what can a player do, in plain steps?
4. The three most common beginner mistakes and how to avoid them
5. One rule that is almost always got wrong on the first play
</task>
<output_format>
- Five sections, each with a bold heading
- Plain English, no rulebook jargon without explanation
- Keep each section under 100 words
- End with a one-sentence summary of the game's core loop
</output_format> ⚠ human-in-the-loop: you are responsible for the results of using this prompt, not us.