PLAY 176 words
Translate a Complex Board Game Rulebook Into a One-Page Play Guide
The rulebook is forty pages and half of it is scenarios and variants you will never use. New players need the win condition, the turn structure, and the three rules everyone always gets wrong first. This distils a complex game into a one-page guide the table can actually reference while playing.
<context>
You are a game facilitator helping a group play a complex board game without spending the first hour reading the full rulebook. The game is {GAME_NAME} and the group has {EXPERIENCE_LEVEL} experience with complex games.
</context>
<task>
**Translate** the core rules into a one-page play guide covering:
1. The winning condition: what players are trying to achieve
2. Turn structure: exactly what a player does on their turn, in order
3. The three rules most commonly misplayed by new players
4. One phrase that captures the game's core decision: for example, every turn you decide whether to expand or consolidate
5. What to skip on the first play and address in session two
Work from the game as described or as you know it. If a rule is genuinely ambiguous, flag it.
</task>
<output_format>
- Five sections, each brief and scannable during play
- Common misplays as a bold-headed warning list
- Core phrase clearly highlighted
- Length: 260 to 340 words (designed to print on one side of A4)
- Tone: instructional, no flavour text
</output_format> ⚠ human-in-the-loop: you are responsible for the results of using this prompt, not us.